![]() Recommended hostings OneDrive 5 GB of free space. Attempting to reach 280 speed requires the value to be set to 319 on a 66 tickrate server, for example. Where can I host my files You can use any hosting that provides you with a direct download link (a link that leads directly to the file, not a website) That's a direct link. This causes a lot of inconsistency for PACs between servers that alter movement, as well as trying to set speed for a specific, intended value. I had this issue before on a previous server, though never reported it since I could never figure out the cause. From a 66 tickrate server where the problems usually aren't too noticeable without the command, to a 30 tickrate server where the default value for gravity (-600) is suddenly low gravity. ![]() You can check your current movement speed by using the console command "cl_showpos 1" and checking the current velocity value at the top right corner.įurthermore, I wasn't going to report this until I found out that if the hosted server's tickrate is lowered, player movement's inaccuracy in it's default and modified number values becomes even more inaccurate, and sluggish. I would provide an example PAC, but honestly all you have to do is open up the editor, create a player movement part, and immediately test speed values. For example, you ask for 200 run speed and you end up with: 176. Long story short, you don't get what you ask for when setting a number value for speed.
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